He was very confident that the scene has never been better.
I opened by asking Leroy what he thought of the state of Siege right now. I really love our game, so we love spending time with you guys.” Asked how he’s holding up, Leroy said “I’m so pumped because of the people, because of the energy. Despite this, he was very accommodating and very happy, clearly energised by the crowd, the event and his own pride in the game. Leroy spoke with me in a room full of milling journos and PR types, many vying for his time. Siege has since come back from those controversies to become not only a hugely popular online game, but also one of the most finely-tuned shooters of all time.Īt the recent Six Invitational tournament in Montreal, I had the opportunity to sit down with Siege‘s Director, Leroy Athanassoff, to discuss the current state of play, the origins of the upcoming Outbreak event, and the surprising obsession the community has with the game’s roster of straight-laced heroes and anti-heroes. Not bad for a game whose suspiciously inaccurate E3 introduction saw it become a bit of a punching bag for gamers worldwide.
With Rainbow Six Siege currently boasting over 25 million players across three formats, the squad-based shooter is preparing to deliver a third year of content. ‘To build the core of this game we had to fight, even internally’